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StepsCreate a Step

Create a Step

Add a piece of work to a running Quest.

Steps can be created while the Quest is running and its Game Board is active. Any Hero can create Steps; if you create one on a Quest you are not part of yet, you are added to its Hero team.

Click Create Step

On the Step Workspace toolbar, or the add entry in a lane.

Select the step type

Pick one active type, such as Development or Design. Its workflow decides the column the Step starts in.

Fill in the details

See the fields below.

Click Create Step

Step details

FieldRequiredNotes
SummaryYesA short title, up to 500 characters.
DescriptionRich text, no length limit. What needs to be done. Paste or drop images and videos straight into it, or use Add an image, video or file.
Acceptance CriteriaRich text, no length limit. What must be true for the Step to be done.
TagsComma-separated, up to 20.
AttachmentsUp to 10 files, 100 MB each, including videos (.mp4, .mov, .webm). Files placed in the description are listed here too and count toward the 10.

Step configuration

FieldRequiredNotes
Step ComplexityYesSimple, Moderate (default), Complex. Affects XP.
EffortYesSmall, Medium (default), Large. Affects XP.
AssignmentYesSee below.
Due DateYesCannot be in the past.
PriorityInherited from the Quest; not editable.

Assignment

Assign to myself

You own the Step immediately.

Assign to a Hero

Choose one Hero from this Quest’s team.

Open for claiming

Any eligible Hero can claim it from the board.

The default step types

TypeForWorkflow
DevelopmentBuilding the change a Step asks for.To Do → In Development → Code Review → Done
DesignResearch, wireframes, visual and interaction design.To Do → In Design → Done
TestingTest design, execution and regression.To Do → In Testing → Done
PMPlanning, requirements and coordination.To Do → In Progress → Done

Your organisation may have its own types; see Step types. Picked the wrong one? It can be changed later from the Step details; see Change the step type.

Logging a bug? Use Raise a Trap instead, so it is counted as a bug and linked to its cause. See Traps.